Two DB questions

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You need to learn about how to use the basics of SRB2DB first, like how to make sectors and such. The srb2wiki has info on all kinds of editing questions. Look at maps included with srb2 for ideas on how to make different types of structures.
 
No...Underground tunnels are made without FOFs.
And bridges...you can make them by putting the floor height to the one that you want but a FOF is better.
 
Superusuario said:
No...Underground tunnels are made without FOFs.
...what?

If you don't put a floor over the tunnel, then it would be a pit, not a tunnel, due to not having a ceiling.
 
DashFox2007 said:
You need to learn about how to use the basics of SRB2DB first, like how to make sectors and such. The srb2wiki has info on all kinds of editing questions. Look at maps included with srb2 for ideas on how to make different types of structures.

I know how to use it but how do you create underground tunnels considering i want to put water in it?

How do you make bridges using FOF?

Also,how do i connect bridges to round platforms?
 
SamTehGamerz said:
DashFox2007 said:
You need to learn about how to use the basics of SRB2DB first, like how to make sectors and such. The srb2wiki has info on all kinds of editing questions. Look at maps included with srb2 for ideas on how to make different types of structures.

I know how to use it but how do you create underground tunnels considering i want to put water in it?

How do you make bridges using FOF?

Also,how do i connect bridges to round platforms?

Make a fof
Make a circle
 
How do you create underground tunnels considering i want to put water in it?

How do you make bridges using FOF?(What settings? etc.)

Also,how do i CONNECT bridges to round platforms?

Donovan did not understand very well the part in Caps.
 
There is no option but there is the hard way.



1. Make A FOF for the water
2. Make a FOF for the bridge
3. Make another one thats round

You can PM me the wad and I can do it for you.
 
This is wasting up my time but I'm board.
Ok, to make a bridge its 12 easy steps

1. Make the bridge's sector. (Info http://wiki.srb2.org/wiki/Sector)
2. Edit the sector only in the tag value. Put the tag the next unused. (Info http://wiki.srb2.org/wiki/Sector#Tag)
3. Make a Control Sector. (Info http://wiki.srb2.org/wiki/Control_sector)
4. Go into linedef mode and click a line from the control sector.
5. Right click it, you should see a box. Change the tag to the one that you picked for the bridge.
6. Change the linedef action to 25 or 33 (Info 25:http://wiki.srb2.org/wiki/Linedef_Type_25) (Info 33 http://wiki.srb2.org/wiki/Linedef_Type_33)
7. Go into sidedefs while still in the box. (Info http://wiki.srb2.org/wiki/Sidedef)
8. Select the middle texture of the front side. Pick the texture that you want. - If you do It in the Play area in 3D you could get whitewalls in DB.
9. Click Select and then OK
10. Go into sector mode and right click the control sector.
11. Change the Height and Bottom to the hight and bottom for the bridge.
12. Change The sky and floor of the control sector to what textures you want.

I'm guessing you want water under the bridge. Just do the water first - So you won't get the hard part
Water Tutorial (Info http://wiki.srb2.org/wiki/Water_Design_Tutorial)

For the end, make a sector and raise it.

You were lucky that I was board -_-
 
Do that, except make the ceiling the same height as the floor surrounding the tunnel. For the floor, I suggest 16 or 32 units lower than the ceiling, ie 0 for the ceiling (with the surround floor being 0) and -16 for the floor. But remember to make a part with out the FOF that the character can sqeeze through.
 
To make an underground tunnel. You just have the floor of the tunnel lower then the normal ground. All you do then is have a solid fof over the tunnel area. If you want the tunnel to be underneath normal ground, then just make the fof ceiling height the same as the height of the surrounding floors. You also need to make the fof floor height higher then the floor underneath the fof, so that sonic could walk, or spin depending on what you are using it for.
 
Make the sector where the tunnel will be first, then make it so the floor of that sector's is the height you want the bottom of the tunnel to be.

Then when you put the FOF in, make it so it's control sector's floor is the height you want the tunnel to be, and the ceiling the height you want the top of the platform to be.
 
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