Tips on starting Lua scripting/modding?

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RetroRampage

Video Game Youtuber
Hello all!

Sonic Robo Blast 2 is one of my childhood games, I remember spending countless hours playing it back in 2006-2008. This game has so much replay value its insane.. And the modding community? Its HUGE. I remember my SRB2 folder getting up to 10GB, just because there are so many mods!

But now, I want to be part of the modding community. I want to create my own wads, but I have no idea where to start! I'd like to get some pointers on how to start modding. I have tinkered with the likes of Srb2 DB and slade, and I get the gist on how to use them, but what about Socs? LUA? I want to learn that stuff, and it would be great if you guys could show me a good place to start.

Also, yes, I know about the wiki. I used it to learn how to use Doom Builder, but the wiki isn't updated much, and I found no helpful tutorials, besides the DB one.

Thanks in advance! I'm really excited to learn, and I can't WAIT to start making the mod I have always wanted to.
 
For one, lua isn't an acronym :/.

As for the documentation on certain things, 2.1 has just dropped and documentation is not getting around very well at all yet. A lot of the wiki is outdated since many SOC actions and flags have either been modified or renamed. Currently, there's a documentation on Lua, but it's somewhat limited and you may not understand it without the source code.

As for learning Lua itself, keep in mind that it is a programming language. It might not be too simple unless you have some coding experience. I'd recommend you read this hand in hand with a Lua programming guide. As for documentation on Lua's uses in SRB2, you can find that here.

The most I can really say though is that it'll likely be better to wait on starting major mods, since a lot of information on the wiki will change very soon and it'll take a while for everything to get up to speed.
 
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