CrimsonGodX
Member
Ok, I've been working on a .wad/.soc for a few days now.
It's all coming along well, but I need some help from a few
expert SOCcers.
Anyway, this is what I need help with.
1. How do you make a scenery object cause damage?
Example: I would like to make the spinning flower
(FWR2A0, FWR2B0) cause you to lose rings as if they were spikes for instance.
2. How, if at all possible, can I remove the Act number (not Zone) but Act number from standard 1P levels? (Leaving them blank defaults them.)
3. How do I change the underwater color.
Example: I want to make the underwater color green in THZ2 like
the acid from NCZ. I replaced the purple "goop" textures with the
acid ones from NCZ, but they still appear purple because of the
underwater coloring.
Any help would be more than greatly appreciated.
Thanks in advance.
It's all coming along well, but I need some help from a few
expert SOCcers.
Anyway, this is what I need help with.
1. How do you make a scenery object cause damage?
Example: I would like to make the spinning flower
(FWR2A0, FWR2B0) cause you to lose rings as if they were spikes for instance.
2. How, if at all possible, can I remove the Act number (not Zone) but Act number from standard 1P levels? (Leaving them blank defaults them.)
3. How do I change the underwater color.
Example: I want to make the underwater color green in THZ2 like
the acid from NCZ. I replaced the purple "goop" textures with the
acid ones from NCZ, but they still appear purple because of the
underwater coloring.
Any help would be more than greatly appreciated.
Thanks in advance.