Restless Dipstick
A guy that exists
This is something I think about a lot. For a while, I've felt like Co-op often feels like just going through the campaign in single player, and there just happens to be other players doing the same thing, with the only time it consistently feels like having others with you makes a difference are the boss fights, and Blue Sphere Special Stages. In other words, outside of stuff like shared starposts, or life stealing to avoid a game over, the other players don't really affect one another most of the time, and thus, don't have much of a reason to interact with one another. This isn't inherently a bad thing, but I do think the game would benefit a lot from having more mechanics related to Co-op mode to make it a bit more interesting, and make the players interact with each other more often. Yeah, some characters have stuff specifically for co-op purposes, like Tails being able to carry other players, or how Neo Sonic was given the ability to leave a path behind him that other players can use to speed up in a recent update, but that isn't a very common thing. The large majority of characters aren't given any sorta of way to directly help another player. So, what kinda universal Co-op mechanics do you guys think would be interesting and give more of a reason for players to interact with each other in game, regardless of who they're playing as?