I don't think it's wrong to offer donations
SoRR accepted donations. It landed them with a C&D days after they released.
Just saying.
I don't think it's wrong to offer donations
1999. Otherwise you'd think SRB2 would've opted for it in 1998, given the not-insignificant engine improvements.Quake was open sourced back in 1997 i believe
To be fair, Doom Legacy actually uses the entire console from a leaked Quake, so technically speaking, we do have some components of Quake embedded into the current engine as it is... just not enough to make it feel Quake-like.
There's also obvious parts of the build of Doom Legacy relied upon that are missing. Later Fragglescript integration went unused, and we've only come close with support for Lua scripting recently. And of course, we lack Boom compatibility, not that we need it since this is a custom engine.
As many options as there are, there's the tried and true option...
If it ain't broke, don't fix it.
Underwater view looks just like the one from Quake 2, It even has the same issue, the waves (bump effect) move with you (Software mode) .That's the only thing taken from Quake, AFAIK.
Underwater view looks just like the one from Quake 2, It even has the same issue, the waves (bump effect) move with you (Software mode) .
Nope, I wrote that myself. The reason the waves move with you is that, like the heat, is a 'post-processing' effect... it's applied on the final rendered screen of the image, rather than being part of the 3D world.
EDIT : I Found this, Again it doesn't mean it's illegal .
I Don't know, i heared many Doomers saying lots of codes were copied straight from Quake code .
EDIT : I Found this, Again it doesn't mean it's illegal .