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This thing I made.

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The order doesn't factor into it at all. Basically all I have here is a normal test level with two sectors drawn outside the thok barrier. The inner sector has the ceiling set high so you can see through to the outer sector. The outer sector's ceiling height is set to the floor's height to eliminate HOM effects. Not much different from your method, I simply avoid using an invisible FOF. It's good to avoid FOFs whenever you can in level design.
 
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