http://www4.ncsu.edu/~whbranno/supermonitor.wad
For those of you who liked to play around with Debug Mode in Sonic 3 and Knuckles, you may remember this monitor. Destroying this monitor will cause you to transform into Super Sonic, whether you have all of the emeralds or not. Unfortunately, due to the limitations of the SOC format, there are two things that I couldn't add that I wanted to add: the transformation animation (you just instantly transform with this monitor) and having it give you 50 rings (the Super Sonic powerup stuff overlaps with the ring amount setting).
Also, I'd like to note that I'm not the first one to make this. Draykon figured out how to do it before I did, and made an SOC for his own Super Sonic monitor, though it was mixed in with a whole bunch of other stuff he was experimenting with at the time. I guess you could say we kinda found it together; I found all of the data in the source code for putting it together, but he was the one that figured out how to make it work.
I'll probably upload a test map a little later, but for right now, the Super Sonic monitor is mapthingnum 8001, in case any of you want to use it.
EDIT: Test map now available. Please note that it's very basic, just to show that the monitor works. The map doesn't even have a thok barrier.
http://www4.ncsu.edu/~whbranno/supersonictest2.wad
For those of you who liked to play around with Debug Mode in Sonic 3 and Knuckles, you may remember this monitor. Destroying this monitor will cause you to transform into Super Sonic, whether you have all of the emeralds or not. Unfortunately, due to the limitations of the SOC format, there are two things that I couldn't add that I wanted to add: the transformation animation (you just instantly transform with this monitor) and having it give you 50 rings (the Super Sonic powerup stuff overlaps with the ring amount setting).
Also, I'd like to note that I'm not the first one to make this. Draykon figured out how to do it before I did, and made an SOC for his own Super Sonic monitor, though it was mixed in with a whole bunch of other stuff he was experimenting with at the time. I guess you could say we kinda found it together; I found all of the data in the source code for putting it together, but he was the one that figured out how to make it work.
I'll probably upload a test map a little later, but for right now, the Super Sonic monitor is mapthingnum 8001, in case any of you want to use it.
EDIT: Test map now available. Please note that it's very basic, just to show that the monitor works. The map doesn't even have a thok barrier.
http://www4.ncsu.edu/~whbranno/supersonictest2.wad