the revenge of the error sigsegv-segment-violation

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Kontendo

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Excuse me if I'm being too fatiguing.
for re-uploading another post about an error.
but it is because I do not know very well how the game works and less
I know the programming code.

well let's go to today's topic.
Remember my post about the sigsegv segment violation error? Well, if you remember that it was going well, you will know how this works.
but if you haven't seen it, have you click here.
continuing with the topic now
The exact same thing happens to me but ... this time the problem was in the 3d models and not pure with the models made by fans if not
that also with the defaults that come with the game.(this time I decided to summarize the post a bit so as not to make it so annoying to read)
 
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Whenever the game crashes due to a SIGSEGV, it will append a crash log to a file named srb2win.RPT. If it doesn't exist, it gets created.
That file contains important information that the developers can use to figure out the issue.
You can find this file in the same folder where SRB2 is.

Upload it.
 
well i found the .rpt file and is here this is what it says.

-------------------

Error occurred on Friday, August 6, 2021 at 19:22:31.

srb2win.exe caused an Access Violation at location 16F11766 in module ig4icd32.dll Reading from location 0000000C.

Registers:
eax=00000111 ebx=18269484 ecx=17a7f2f0 edx=17a7f516 esi=1839f288 edi=183e3ff8
eip=16f11766 esp=0028fb28 ebp=00000000 iopl=0 nv up ei ng nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210286

AddrPC Params
16F11766 00000000 00000000 00000000 ig4icd32.dll!0x11766

srb2win.exe 2.2.9.0
ntdll.dll 6.1.7601.17514
kernel32.dll 6.1.7601.17514
KERNELBASE.dll 6.1.7601.17514
libcurl.dll 7.69.0.0
ADVAPI32.dll 6.1.7601.17514
msvcrt.dll 7.0.7600.16385
sechost.dll 6.1.7600.16385
RPCRT4.dll 6.1.7601.17514
SspiCli.dll 6.1.7601.17514
CRYPTBASE.dll 6.1.7600.16385
CRYPT32.dll 6.1.7601.17514
MSASN1.dll 6.1.7601.17514
wldap32.dll 6.1.7601.17514
WS2_32.dll 6.1.7601.17514
NSI.dll 6.1.7600.16385
libgme.dll
USER32.dll 6.1.7601.17514
GDI32.dll 6.1.7601.17514
LPK.dll 6.1.7600.16385
USP10.dll 1.626.7601.17514
libopenmpt.dll 1.0.0.0
SDL2.dll 2.0.10.0
IMM32.DLL 6.1.7601.17514
MSCTF.dll 6.1.7600.16385
ole32.dll 6.1.7601.17514
OLEAUT32.dll 6.1.7601.17514
SETUPAPI.dll 6.1.7601.17514
CFGMGR32.dll 6.1.7601.17514
DEVOBJ.dll 6.1.7600.16385
SHELL32.dll 6.1.7601.17514
SHLWAPI.dll 6.1.7601.17514
VERSION.dll 6.1.7600.16385
WINMM.DLL 6.1.7601.17514
SDL2_mixer_ext.dll 2.1.0.0
libgcc_s_sjlj-1.dll
libfluidsynth-2.dll
DSOUND.dll 6.1.7600.16385
POWRPROF.dll 6.1.7600.16385
libstdc++-6.dll
IPHLPAPI.DLL 6.1.7601.17514
WINNSI.DLL 6.1.7600.16385
apphelp.dll 6.1.7601.17514
AcLayers.DLL 6.1.7601.17514
USERENV.dll 6.1.7601.17514
profapi.dll 6.1.7600.16385
WINSPOOL.DRV 6.1.7601.17514
MPR.dll 6.1.7600.16385
AcGenral.DLL 6.1.7601.17514
UxTheme.dll 6.1.7600.16385
samcli.dll 6.1.7601.17514
MSACM32.dll 6.1.7600.16385
sfc.dll 6.1.7600.16385
sfc_os.DLL 6.1.7600.16385
dwmapi.dll 6.1.7600.16385
urlmon.dll 8.0.7601.17514
WININET.dll 8.0.7601.17514
iertutil.dll 8.0.7601.17514
AcXtrnal.DLL 6.1.7600.16385
SHUNIMPL.DLL 6.1.7601.17514
SortWindows6Compat.dll 6.1.7600.16385
exchndl.dll 0.9.0.0
mgwhelp.dll 0.9.0.0
dbghelp.dll 6.1.7601.17514
PSAPI.DLL 6.1.7600.16385
CLBCatQ.DLL 2001.12.8530.16385
dinput8.dll 6.1.7600.16385
HID.DLL 6.1.7600.16385
WINTRUST.dll 6.1.7601.17514
XInput1_3.dll 9.18.944.0
MMDevAPI.DLL 6.1.7601.17514
PROPSYS.dll 7.0.7601.17514
wdmaud.drv 6.1.7601.17514
ksuser.dll 6.1.7600.16385
AVRT.dll 6.1.7600.16385
AUDIOSES.DLL 6.1.7601.17514
msacm32.drv 6.1.7600.16385
midimap.dll 6.1.7600.16385
OPENGL32.DLL 6.1.7600.16385
GLU32.dll 6.1.7600.16385
DDRAW.dll 6.1.7600.16385
DCIMAN32.dll 6.1.7600.16385
ig4icd32.dll

Windows 6.0.6000
DrMingw 0.9.0
 
AddrPC Params
16F11766 00000000 00000000 00000000 ig4icd32.dll!0x11766
ig4icd32, huh
1628351492623.png


Are you using a laptop?
There is a recurring issue with laptop users trying to use 3D models and the game crashing sooner or later after toggling on OpenGL mode.
Seems like the Intel integrated graphics your laptop has is unable to handle the OpenGL version the game uses.

Try updating your graphic drivers, see what happens.
If you did, or you can't, and it still doesn't work, then you are unable to play in OpenGL mode.
 
Well, I have a normal computer and another question, what version of open gl does the game ask for?
 
I don't remember - Somewhere in version 2.x, I think.
Integrated graphics often support up to OpenGL 1.x.
 
That's strange.
The origin of your issue comes from your drivers though.

Have you tried updating them yet?
 
I tried but it tells me that I have the most recent version and that I do not need to update it
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I do not know if this helps in something but it may be that if it works, when I select the open gl mode it does not let me select the mode again
software and when I try to select the mode
software the screen is stuck but not responding even though
The music sounds and also when I move in the menu with the keys they sound as if what was stuck was the image but the game was responding and to fix it I have to select the open gl mode again.
Post automatically merged:

well it seems that in the end we could not fix it.Thank you very much anyway. I will try not to re-upload threads like this during a time so as not to be annoying and I will upload more normal themes.
 
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I found a way to fix it. I opened the config file with Visual Studio Code, and found a line that said
renderer "OpenGL"
I just changed it to renderer "Software" and the game opened properly.
 
I found a way to fix it. I opened the config file with Visual Studio Code, and found a line that said
renderer "OpenGL"
I just changed it to renderer "Software" and the game opened properly.
This is not the solution here. The user is able to partially use OpenGL, the issue is trying to find out where the failure point is. In any case, they can change the Renderer to Software via the Video Options menu... if this was still relevant, but this thread is from 2021.
 
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