For the water? Or for normal gameplay? There's a setting in the 3D Card Options Menu for colors.Sasa said:My GL mode shows me green image color...
1st off its music from the part of the video game that this based off of, so if you don't like it, complain to Nintendo.Hetor said:This map is VERY unbalanced. First - team bases. Get red flag is harder than blue. Second - rings. Put more rings in this level. Third - textures crazyness.
No comment... This stage looks like match/tag level, not CTF. Remove team bases, put more rings and weapons, change textures and you'll get great match stage.
EDIT: THIS MUSIC SUCKS!
EDIT2: CHANGE IT!
EDIT3: PLEASE!
This is spring dashing
S = sonic ^ = spring G = Goal
___G__
__S__^ |
You just spindash or thok into the spring and you fly pretty far.
Weapon rings you should have to look for, normal rings you should not.supersonic45 said:The main problem is, you shouldnt have to lurk for rings.
Hetor said:This map is VERY unbalanced. First - team bases. Get red flag is harder than blue. Second - rings. Put more rings in this level. Third - textures crazyness.
No comment... This stage looks like match/tag level, not CTF. Remove team bases, put more rings and weapons, change textures and you'll get great match stage.
EDIT: THIS MUSIC SUCKS!
EDIT2: CHANGE IT!
EDIT3: PLEASE!
MAybe the music just doesn't fit in the level. Which would make it your fault for placing it.zeldagamer00 said:1st off its music from the part of the video game that this based off of, so if you don't like it, complain to Nintendo.Hetor said:This map is VERY unbalanced. First - team bases. Get red flag is harder than blue. Second - rings. Put more rings in this level. Third - textures crazyness.
No comment... This stage looks like match/tag level, not CTF. Remove team bases, put more rings and weapons, change textures and you'll get great match stage.
EDIT: THIS MUSIC SUCKS!
EDIT2: CHANGE IT!
EDIT3: PLEASE!
Not everybody can or would think of doing that.2nd this map being unbalanced? i take it that you have never heard of spring dashing, it makes it easier to get the red flag.
Code:This is spring dashing S = sonic ^ = spring G = Goal ___G__ __S__^ | You just spindash or thok into the spring and you fly pretty far.
I haven't played the level, so I won't say anything here.3rd there are plenty of weapon rings you just have to look and go out of the way to get them (Like in some official srb2 levels) remember in srb2 its Risk = Reward.
That should answer some of you requests Hetor.
zeldagamer00 said:http://www.youtube.com/watch?v=r1AVNa8q8T8Code:This is spring dashing S = sonic ^ = spring G = Goal ___G__ __S__^ | You just spindash or thok into the spring and you fly pretty far.
Sasa said:Speaking of stragedies, my favorite is moniter-thok ability. In SilverCasade Zone -Ctf map sonic needs to jump over pit and aim at the moniter and thok. And there he goes to another base so fast. In map81 When you hit a moniter and bounce off the water you go so high, so if you go in that map moniter-thok, sonic flies so fast. This is good when someone's getting away with your flag.
There are more like fastflytails. First hold spindash a little long, then let it go, and right then fly, so it means tails flies so fast. This is a good ability in race mode.
And the stradegy what KiddyTails uses is flying and shoot at other players. This is a good ability against sonic and knux. Sonic has to stand still to aim ti him, but tails moves and aims at the standing player and it's too easy.
Sorry for beeing offtopic, it just got out of me.