The cursed knuckles

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MasterKade

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who has the cursed knuckles? probably yes, doubtfully no. If you are thinking (what is a cursed knuckles?)

well, here's proof.
everything looks normal here... (standing pose)
http://masterkade123.deviantart.com/art/00001-85498356

huh?! (waiting pose)
http://masterkade123.deviantart.com/art/00002-85498547

Oh no! it's spreading! (spindashing pose/jumping pose)
http://masterkade123.deviantart.com/art/00003-85498736

augh! I can't escape from it! (neutral running pose)
http://masterkade123.deviantart.com/art/00005-85498967

anyway...who else has this knuckles of a baddie?
 
Kaysakado said:
Knuckles's sprites aren't finished yet, so only the hurt and standing frames look normal.

As well as the dying and gasping frames, don't forget.

Don't expect Knuckles to be finished just because Sonic and Tails are.

I haven't managed to see those pics yet. Are they broken or something? I'll keep on trying to make sure they are/aren't.
 
I had always wondered why knuckles was the only 3D character with some 2D frames. Anyway I can't wait until 1.1, I finally get to play as the knuckles I want.
 
Of course...how stupid of me not to have remembered. Anyway they obviously where made by the srb2 staff themselves or it was taken from a previous sonic game an edited to fit srb2. Lets here for animited sprites! (the lack that there is)
 
light dasher said:
Where DID the knuckles come from anyway?
I think it say on the Wiki. Something along the lines of it was a custom model that someone took pictures of as temporary sprites in SRB2.

Monster Iestyn said:
Kaysakado said:
Knuckles's sprites aren't finished yet, so only the hurt and standing frames look normal.

Don't expect Knuckles to be finished just because Sonic and Tails are.
Sonic and Tails aren't finished. They still need teetering sprites, and Tails doesn't have pickup sprites.
 
Basically all directions except the back sprites. I was almost thinking I was the only one who says that the teetering frames for Sonic and Tails seem to be unfinished, because I was the only one who I know said so on the forum.
 
The teetering sprites only show one direction, so if you, say, teeter and face someone in multiplayer, it shows your back to them despite the fact that you're facing them.
 
Mystic said:
The teetering sprites only show one direction, so if you, say, teeter and face someone in multiplayer, it shows your back to them despite the fact that you're facing them.

Hold on... The front, front-diagonal and the side sprites for the teetering frames happen to be the same as the standing frames', therefore your point is proved wrong. None of the official characters have a teetering action animation that is exactly the same in all angles, although I have noticed that Donnyku's Shadow does.
 
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