Why don't you just try stuff and see what happens?Whats the biggest canvas size that SRB2 CB can handle? I'm making new sprites that overrite Brak Eggman's sprites, but this boss needs to be a tad bit bigger. Anyone know?
Are you talking about a sprite or a texture size? Because it says graphic's in the title.
Try this topic it might help you:
http://mb.srb2.org/showthread.php?t=21818
Also this topic is for the player sprite size, not sure if it's the same as Brak Eggman object. They should be the same since there both sprites.
You just need to mess around with the sprite size for a little.
Srb2 2.1 might fix the sprite crash soon.
I don't know about width - that's probably something obscene like 16384 - but height is limited to 255 pixels for the time being. 2.1 adopts a standard format for patches taller than 255 that other Doom source ports set up, so that limit is raised to another fairly obscene and obscure limit (although really large patches are very big in file size - an 8192x8192 patch is 1MB, for instance - so I wouldn't advocate going too crazy with 'em).
...or I can find a way to make the sprite look [bigger?].
Isn't there some way to execute scaling on only certain objects?