View attachment 96240View attachment 96241
I think this speaks for itself, some textures are showing up red In-Game.
Specifically the ones from the Community Assets Pack
How do I fix this?
It could be that the texture couldn't load in OpenGL mode. Or it could be hitboxes indicating something. If the issue persists, contact a staff member, or the author(s).
Ok, So when I go back to the Title Screen and add the Community Resources, and then load the level, its fine.
So thats a workaround, but the issue still needs to be addressed.
I've also done some research and apparently the textures need to be in the WAD... But nowhere says how.
Are you opening SRB2 using zone builder or manually? When testing levels that shouldn't happen since you gave ZB the pack.
Anyways though, it can either be inside the wad, or you can create, and put your map inside a pk3 extension, which is way easier to navigate. For both of these, you'll need slade.
For wad, you should just have to open your map like you usually would in ZB, but only now you're opening it for slade
For your PK3 you'd need to create it, I would worry about this after the level is completed since you have to place your map in that PK3 as well. The first half of the section of this wiki should explain the rest on what to do.
Hope this helps.
OMG THANKS SO MUCH THIS WAS THE FINAL STEP
The tutorial I was following didnt have this bit so it only did the composite (i think thats what they're called?) textures.
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