Texture or lindef problem

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Ice

Pretty chill guy
Well, recently I've been trying not to procrastinate in making my making my map with the upcoming contest. I discovered a problem that seems unrecoverable. I don't know if this might be considered as a "hall of mirrors" or a "slime wall" because I found the glitch in openGL. It may be something else, but when I actually some near the wall, the glitch goes away. Here's some screenshots:

Here's where it happens-(disregard the redwall)
srb20004-1.png


And here's when I get closer-
srb20005-1.png


Is there any way to fix this?
 
I'll try putting another sector there to see if it works. I can't publicly release it, but I'll pm the download link to whoever is completely sure they can fix this.

EDIT:I figured out the problem, my thok barrier was too big. I forgot to resize it around my level... silly me!
 
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