rocketblaster13
Member
I am setting up a WAD in which I plan to teleport the player to a specified sector in the level when they step on another one. I see that there is a Linedef Executor (Type 104) that is designed to teleport the player, which is used along with a Teleport Destination thing inside the target sector. So once I have the control sector w/ the Lindef Type 104 on it, the sector to activate the Linedef Executor, and the target sector w/ the Teleport Destination in it chosen, how would I tag the sectors correctly to make it work? The question basically is: how do I set up the teleportation once I have my sectors (control and normal), linedefs, and things arranged? I am quite new to WAD designing, so don't kill me if this question sounds completely stupid or something.
NOTE: Before anyone says "You should look on the Wiki for help," I will say that I already looked there and it does little more than explain the Linedef Executor and the Teleport Destination.
NOTE: Before anyone says "You should look on the Wiki for help," I will say that I already looked there and it does little more than explain the Linedef Executor and the Teleport Destination.