Super Form Auras

Super Form Auras 3.2b

AlanGab2009 updated Super Form Auras with a new update entry:

v3.1.1 update

Hello! Apologies for taking some time, but I was doing some other stuff, and I was refactoring some code.
Anyways, here's a new version of SFA with some changes:
  • Cleaned some of the aura spawning/removing code. It looked pretty messy to me, so I had to do this.
  • Fixed a bug where trying to change sfaura_soundscheme would trigger a LUA warning if the aura mobj didn't exist (either by setting sfaura_conditions to 0 or to 1 without transforming into Super).
  • Fixed a bug where the...

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AlanGab2009 updated Super Form Auras with a new update entry:

Important announcement

Hello! I have something very important to say.

So, I once told Kori, an SRB2 Hangout hoster which you may know, to add this addon on his server, but it turns out that it was still quite unstable in Multiplayer games. I wasn't able to see other people's auras, but some of them and I could see my aura. I figured out that this bug was caused by an issue in the I/O system that was present since SFA v3.0.

Not only that, but, because of another possible bug, there's also a possibility that, if...

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AlanGab2009 updated Super Form Auras with a new update entry:

v3.1.2 update

Hello, everyone! Here's a new update for SFA addressing some bugs that appeared in online Multiplayer games. Hopefully, the addon should now be stable and good for use in SRB2 servers. Here's the changelog:
  • Fixed a bug in the I/O system where players couldn't see other players' auras until the later ones used a command that changed SFA settings (example: sfaura_preset)
  • Fixed a bug in the I/O system where a player's settings would be replaced if another player...

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I just have two requests for this mod

Could the Aura button be mapped to a keybind so we could enable it in base form easier?

and could you adapt this to the RushChars mod so Burning Blaze can also have an aura upon transforming?
 
Hello!
Could the Aura button be mapped to a keybind so we could enable it in base form easier?
Sure! Is it fine if I make the keybind alternate sfaura_conditions between "Never", "Super Only" and "Always"?
Meanwhile, you can use SRB2's bind command to map two buttons that let you activate and deactivate the aura.
and could you adapt this to the RushChars mod so Burning Blaze can also have an aura upon transforming?
Sure! I'd just have to figure out if there's a variable that lets me know if Blaze is in her Burning form.
 
AlanGab2009 updated Super Form Auras with a new update entry:

v3.2 update

Hello! Apologies for taking a lot of time, but here's a new version of Super Form Auras!

Changelog:
  • Aura activation conditions are now changed by pressing a button.
    • The sfaura_conditions command has been replaced with a new one called sfaura_condbutton.
    • Every time you press the button, it will switch between "Never", "Super/Sol Form Only" and "Always".
  • Added support for RushChars' Sol forms. Changing the aura activation...

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