Ice
Pretty chill guy
I was kind of bored one day, so I decided to make a generic GFZ-styled level, with all of it's generic beauty. Though more importantly, I noticed that I was relying on 3D mode in SRB2DoomBuilder a bit too much. So I thought I would try to make this level completely in 2D mode, and this is my result. Gaze at it's GFZROCK textured walls:
PS: I modeled the level as if it were the first in a level pack, so it's not too long or too complex.
Sunset Ridge Zone:
I have particularly enjoyed how easy it is to design with this theme. Simple level design is always fun to play and to create (though I did steal some ideas from Sonic 3D blast, though just slightly).
I used the music Endless Mine from Sonic 3 & Knuckles.
Here's the link: http://srb2ffh.supersanctuary.net/391SunsetRidge.wad
If there's anything you want me to add as extra, let me know. Oh, and the sky still has an ugly black line at the bottom (top?). This is the fastest time I've ever completed a wad, especially when editing exclusively in 2D mode.
Combined amount of time worked: Probably 7 or 8 hours total.
PS: I modeled the level as if it were the first in a level pack, so it's not too long or too complex.
Sunset Ridge Zone:
I have particularly enjoyed how easy it is to design with this theme. Simple level design is always fun to play and to create (though I did steal some ideas from Sonic 3D blast, though just slightly).
I used the music Endless Mine from Sonic 3 & Knuckles.
Here's the link: http://srb2ffh.supersanctuary.net/391SunsetRidge.wad
If there's anything you want me to add as extra, let me know. Oh, and the sky still has an ugly black line at the bottom (top?). This is the fastest time I've ever completed a wad, especially when editing exclusively in 2D mode.
Combined amount of time worked: Probably 7 or 8 hours total.