There are two other changes that I would like to make to the level that I haven't gotten around to doing yet. One is fixing up some of the oddly-shaped protrusions from the huge waterfall in the last room. It's a nice attempt at detailing per se, it's just that some of the shapes are fairly odd and unnatural. The other is sector 194, which is the platforming that winds itself around the huge cliff in the last room and ends up near the emerald token location. This platforming is also fairly oddly shaped and doesn't properly cling to the shape of the cliff that it surrounds, and as a result some parts of it are much thinner than others, which is somewhat irritating.
EDIT: Okay, I actually went ahead and did the latter thing, plus I slightly modified the cave with the emerald token to get rid of some unnecessary zig-zags. The link is still the same:
https://dl.dropbox.com/u/27962790/lolgfz2.wad
EDIT: Okay, I actually went ahead and did the latter thing, plus I slightly modified the cave with the emerald token to get rid of some unnecessary zig-zags. The link is still the same:
https://dl.dropbox.com/u/27962790/lolgfz2.wad
Last edited: