Jurai_Madman
Ich bin der Verrucktmann
A new sector type: Teleport with shield. It teleports, but only with a shield of the color it wants (determined by flag), and airship textures as well.
void A_SignPlayer(mobj_t *actor)
{
if (!actor->target)
return;
if (!actor->target->player)
return;
actor->state->nextstate = actor->info->seestate+actor->target->player->signindex;
}
Before you make a suggestion, think about if it's actually useful.on Edge said:Put somthing in the level header that has makes a 1/5 chance of changing the gravity upside-down.