ST218
Member
Okay, so I want to update the thing with some changes, so I don't become like a441 and run around with an outdated tutorial (though in his defense, it's not like WA got new features to write about or anything).
The point is-what should I add? I wrote a tutorial for linedef executors ages ago back when Sepwich still hosted my webspace but never uploaded it-but it's a simple matter to send stuff into Mystic and have him update it. But there's other stuff that could be added too. Before the I wrote the tutorial, SRB2 DB was probably never even thought of (was Ooga even a member then? No idea) and there are a lot of new features with no documentation. To say nothing of 3D mode, the Devmode code, and other useful editing features which lack documentation.
The real point is this-tell me what you guys think I should have. I know a lot of stuff is either wiki'd or set for No Linedef Left Behind-is it worth putting into the tutorial? Should it be a beginner's reference book, or should I leave the more complex stuff to the rest of the Editing Section and the Wiki?
The point is-what should I add? I wrote a tutorial for linedef executors ages ago back when Sepwich still hosted my webspace but never uploaded it-but it's a simple matter to send stuff into Mystic and have him update it. But there's other stuff that could be added too. Before the I wrote the tutorial, SRB2 DB was probably never even thought of (was Ooga even a member then? No idea) and there are a lot of new features with no documentation. To say nothing of 3D mode, the Devmode code, and other useful editing features which lack documentation.
The real point is this-tell me what you guys think I should have. I know a lot of stuff is either wiki'd or set for No Linedef Left Behind-is it worth putting into the tutorial? Should it be a beginner's reference book, or should I leave the more complex stuff to the rest of the Editing Section and the Wiki?