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OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1796 MHz with 1023MB RAM
Video: ATI Radeon HD 2400 (612)
General protection fault!
History: ProcessLeaf <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
0_o I'm not a CPU expert,but what does this mean?
Forgot to say but it happened during the middle of an Exteel game.
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1796 MHz with 1023MB RAM
Video: ATI Radeon HD 2400 (612)
General protection fault!
History: ProcessLeaf <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
0_o I'm not a CPU expert,but what does this mean?
Forgot to say but it happened during the middle of an Exteel game.