Stupid problem in Sonic Action

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Sik

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You won't believe me, but, when the developing of the second level was almost finished... I accidentally deleted it. :oops: Sorry. I'll try to reconstruct it now, but you know: Sonic Action will appear later than expected. Sorry. :(
 
Sik what program are you using to create sonic action as this game can go pretty far.

Oh and in the futre try and make a back up of the leval file next time you save it :)
 
Sik said:
You won't believe me, but, when the developing of the second level was almost finished... I accidentally deleted it. :oops: Sorry. I'll try to reconstruct it now, but you know: Sonic Action will appear later than expected. Sorry. :(
:lol:
 
Farran said:
Sik what program are you using to create sonic action as this game can go pretty far.

Oh and in the futre try and make a back up of the leval file next time you save it :)
Farran (or I must call you Chabo?), he is programming his game in C++ using the Allegro library and CDIV.
I'm delused that you deleted the second level, Sik.
He was expecting the first "real" beta of the game by late September...
 
Yeah, it's uses C++, Allegro and a bit of CDiv, but discard this last one because I almost didn't use some of the CDiv functions, is more: I hacked the core for have access to everything, so it's almost completely C++, with Allegro included and a sentence named FRAME which refresh the I/O :)

Luckily my memory is good, so I'll reconstruct the level. Now, I'll edit the level editor for make a back-up of the file when it's opened, or simply open it automatically, because the level was lost because I've pressed F2 (save) instead of F1 (load) with the empty layout. :(

EDIT: Well, it now looks almost like before... I've edited the level editor for solve that issue... I always though that this will happen some day...
 
Why? This wasn't a bug, just an human mistake, and a ridiculous miskate of pressing the wrong key... And, however, it isn't in C++, unlike the game, so...

EDIT: you won't believe me if I said that a day after this episode the second level is finished now :P Only the third level must be finished for the next beta, and however, the third level is the first boss only, so... But I think that it'll take some extra time...
 
tails92 said:
Sik said:
And, however, it isn't in C++, unlike the game, so...

I suppose it is in VB. Give me the EXE, I'll try to make it working with Wine.
Wrong: Fenix, the language that I've used before CDiv. There are ports of it, however (but forgot MacOS because it crashes constantly). But, for what do you want to use the level editor?
 
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