I'd like to see a complete rewrite of the Knuckles Glide code. I hate touching the wall, and not climbing. All the friends who come to my house and havn't played SRB2 before wonder why they can't climb, then I show them, and they think that the game is rigged.
You don't NEED the height to be 'correct' actually, since it is intangable either way (I sure hope it's intangable). You can just set the hotspot to place it halfway below the floor like the raindrops do (except they are actually touching the floor.)
maybe more stuff for makign characters,such as their height and radius n stuff.and maybe able to past the max stats of the normal players(since extra characters aren't the normal ones,it shouldn't be a problem)
Chat macros could go a long way. For instance: You type
SAY I have #numring rings left.
Then, on the HUD, it goes
<Hotdog003> I have 53 rings left.
Or,
SAY I am at #xcord, #ycord
<Hotdog003> I am at 302, 323
or
SAY GET #leader!!! GET #leader!!!
<Hotdog003> Get Mystic!!! Get Mystic!!!
Just make a bind to say "HELP! I'M HIT! NEED RINGS!". How would your X and Y coords matter much anyway, since noone knows where the !@# they are? Except for people like me who like to play with devmode and watch the pretty numbers go up and down as you run...
I have an Idea for 1.1. I think there should be an invisibility powerup, which makes things like other characters and enemies not see you for a limited time.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.