Pokechar2
Uses account "SpectrumUK"
If a host sets any variable such as respawnitemtime or startinglives to a number higher than the maximum possible value, say startinglives 100 for example, and then tries to display the value, what he sees is that it is set to MAX.
But when other players join his server, the value on their end is being set to MIN, possibly because the string MAX is transmitted instead of the actual maximum possible value (because in fact, trying to set any variable to MAX, for example startinglives MAX, sets it to MIN)?
But when other players join his server, the value on their end is being set to MIN, possibly because the string MAX is transmitted instead of the actual maximum possible value (because in fact, trying to set any variable to MAX, for example startinglives MAX, sets it to MIN)?
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