I am creating a character that requires some customized states (for example, his jump is supposed to be non-damaging). How do I do this without changing the states of all characters?
I think this has been suggested lots of times for 1.1 by the way, so you may want to wait until 1.1 is released. Wait, I don't think there's anybody in this world so patient... :/
Nitemare's spintrail was crceated with spinitem, and it's not a JTE-only feature, because Senku already released that version, and as for the customized states, wait for 1.1, where OBJCTCFG is fixed.
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