Linkman90
Member
Long time no see everyone. I just finished the 2nd part of the Stardust Speedway race map I have been working on for a long time, the Bad Future part. For anyone familiar with Sonic CD, there are 4 parts to every level, the Present, Bad Future, Good Future and of course, the Past. Now that I finished the bad future section, I think it is about time for a release! Here are some screenies.
![](http://img249.imageshack.us/img249/5360/srb20010ct8.th.png)
![](http://img249.imageshack.us/img249/4705/srb20011xy1.th.png)
![](http://img249.imageshack.us/img249/3368/srb20012uj0.th.png)
![](http://img368.imageshack.us/img368/8181/srb20013aa1.th.png)
![](http://img249.imageshack.us/img249/5825/srb20014uy6.th.png)
![](http://img249.imageshack.us/img249/722/srb20015zj0.th.png)
DOWNLOAD HERE!! (3.54 MBs)
I HIGHLY ADVISE YOU USE OPENGL MODE, THIS MAP LOOKS HORRIBLE IN SOFTWARE MODE!! (however, the lighting works much better)
A Few Bugs I know about:
The music changes back to Present Music in the Bad Future Area when you die. I know this already, it is not something I can fix, it is an SRB2 thing.
The Pool of Goo's colormap in the Bad Future section goes across the whole sector, not just the pool. I know, I did that on purpose to make it look radioactiveish.
There are holes in the ceiling where the arrows are inside "buildings" I know this too, it was on purpose.
![](http://img249.imageshack.us/img249/5360/srb20010ct8.th.png)
![](http://img249.imageshack.us/img249/4705/srb20011xy1.th.png)
![](http://img249.imageshack.us/img249/3368/srb20012uj0.th.png)
![](http://img368.imageshack.us/img368/8181/srb20013aa1.th.png)
![](http://img249.imageshack.us/img249/5825/srb20014uy6.th.png)
![](http://img249.imageshack.us/img249/722/srb20015zj0.th.png)
DOWNLOAD HERE!! (3.54 MBs)
I HIGHLY ADVISE YOU USE OPENGL MODE, THIS MAP LOOKS HORRIBLE IN SOFTWARE MODE!! (however, the lighting works much better)
A Few Bugs I know about:
The music changes back to Present Music in the Bad Future Area when you die. I know this already, it is not something I can fix, it is an SRB2 thing.
The Pool of Goo's colormap in the Bad Future section goes across the whole sector, not just the pool. I know, I did that on purpose to make it look radioactiveish.
There are holes in the ceiling where the arrows are inside "buildings" I know this too, it was on purpose.