temor
i dream of werehog 2
i'm just wondering if i could end a level with a different exit, as in defeat boss - stuff opens - player goes there and exits level, for the sake of not abruptly throwing the player to a whole new different level theme without explanation *not slandering srb2's no-transition between levels
what i'm trying is that player defeats eggman, ground does a lil linedef 446 and open a hole in the middle of the stage, player enters and ends up going to the next level, a cave/ruins themed level
the question is that how am i supposed to do that? cant tell eggman to trigger a linedef or something so...eh?
what i'm trying is that player defeats eggman, ground does a lil linedef 446 and open a hole in the middle of the stage, player enters and ends up going to the next level, a cave/ruins themed level
the question is that how am i supposed to do that? cant tell eggman to trigger a linedef or something so...eh?