SRB2 XMAS Remastered

[Open Assets] SRB2 XMAS Remastered 0.96

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neat levels! these were fun to breeze through, and it takes skill to bring out color in a such limited palette as the xmas one. there are a few things missing that i hope to see in the v1 release though; most notably, emblems don't function, some checkpoints spawn you looking in weird directions, and record attack isn't unlockable (but speaking of unlockables tysm for making amy/fang/metal playable from the getgo, a lot of mods outright don't allow these guys to be playable at all by clearing unlocks & forgetting to reset them)
 
This mod is really nice. I feel like it blends platforming with speed elements really well unlike most other levels I've seen lol. Not sure how many levels were in the original, but id love to see more of this :D
 
This mod is really nice. I feel like it blends platforming with speed elements really well unlike most other levels I've seen lol. Not sure how many levels were in the original, but id love to see more of this :D
Thanks, all 3 were in the original
 
The title card design sure is a choice. Not that it's bad, it actually looks pretty nice, all things considered - just... It's an odd feeling, I dunno how to explain it.

The level remakes themselves are really nice, though! I especially adore the look out into freedom in Gleaming Glacier - it actually looks like a level is getting pulled away from your nose as you fall down, heh

I do see that you tried to put emblems into this, too! Uh... yeah, they're kinda broken at the moment :oh:
Looking forward to trying to find them all once you do figure it out, though ^.^"
 
The title card design sure is a choice. Not that it's bad, it actually looks pretty nice, all things considered - just... It's an odd feeling, I dunno how to explain it.

The level remakes themselves are really nice, though! I especially adore the look out into freedom in Gleaming Glacier - it actually looks like a level is getting pulled away from your nose as you fall down, heh

I do see that you tried to put emblems into this, too! Uh... yeah, they're kinda broken at the moment :oh:
Looking forward to trying to find them all once you do figure it out, though ^.^"
thanks, the title card was made in MS Paint
 
Coming back to see the first half done! Looking forward to the second 👀

...But, uh. Some jankiness still has unfolded. And some somewhat-frustrating things.
  • BLUSTERY DAY: No tells exist for the fake wall for Emblem 3. At least make the hint say something like "A fake wall IN THE TUNNEL" or something, if not have the wall give itself away with its texture (if it already does that, the colormap makes it REALLY difficult to tell :oh:)
  • EGG BASE: You can get stuck in the Jetty-Syn cubbies in the big elevator ride. Har-dee-har-har.
  • The third Emblem you collect, aside from unlocking Metal Sonic, gives you the Game Completion Emblem for... some reason.
  • Speaking of, the base game's Game Completion, All Emeralds and Challenge Levels Emblems are still there. With no apparent way to get the last two, this makes it impossible to get 'em all. :dramahog:
    (Maybe have the Emeralds hidden in the Emerald Coast re-do as they once were in SRB2Past and have the first two mentioned Emblems tied to their respective goals? Then the Challenge Levels Emblem could be reserved for the eventual Sonic's Nightmare re-do. I can help figure that out if you're fine with back-and-forths in MB's DM system)
 
Coming back to see the first half done! Looking forward to the second 👀

...But, uh. Some jankiness still has unfolded. And some somewhat-frustrating things.
  • BLUSTERY DAY: No tells exist for the fake wall for Emblem 3. At least make the hint say something like "A fake wall IN THE TUNNEL" or something, if not have the wall give itself away with its texture (if it already does that, the colormap makes it REALLY difficult to tell :oh:)
  • EGG BASE: You can get stuck in the Jetty-Syn cubbies in the big elevator ride. Har-dee-har-har.
  • The third Emblem you collect, aside from unlocking Metal Sonic, gives you the Game Completion Emblem for... some reason.
  • Speaking of, the base game's Game Completion, All Emeralds and Challenge Levels Emblems are still there. With no apparent way to get the last two, this makes it impossible to get 'em all. :dramahog:
    (Maybe have the Emeralds hidden in the Emerald Coast re-do as they once were in SRB2Past and have the first two mentioned Emblems tied to their respective goals? Then the Challenge Levels Emblem could be reserved for the eventual Sonic's Nightmare re-do. I can help figure that out if you're fine with back-and-forths in MB's DM system)
1- I intentionally did it because its the only secret
2- fixed in the new version
3- i will fix emblems in the final versions since getting emeralds isn't possible right now, and yes lol that emblem is reserved for sonics nightmare
 
I remember back in 1999 when I would load up the crusty Xbox 360 because my sister would go on her 2020 PC with rtx 6700. She wouldn't let me play the original srb2 christmas which made me self destruct and destroy the house for the 700th time. So i had to use the crappy Xbox 360 which sucked. But i've wanted a remake of christmas so badly and This brings back so much nostalgia and its amazing :D 10/10. Where do i begin? The graphics are super tuff (Better than what i had on the xbox)
1757298777630.png

Second, some levels are really peak and better than the original.
Third, its good (i ran out of ideas)
 
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There's a sector erroneously marked as a deathpit at the very end of Snow Mountain, making it impossible to clear that level as Sonic alone.

Also, you don't need a header for the titlemap lol-
 

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