CasualNick
Member
I quit Please Lock this :(
Last edited:
EDIT: (first post removed - I shall now comment)
I like the idea of making a SSBM mod, but you got to make sure that it doesn't die out or be as bad as the previous mods for SSBM/B. Also if it's not a exe mod does that mean you edited the gameplay through soc editing?
TSDude said:Also if it's not a exe mod does that mean you edited the gameplay through soc editing?
Huh, did you ever release those maps before? I remember once downloading a wad full of maps extreamly similar to those, but without the 2d and without much of the SOCs on there.
Also if it's not a exe mod does that mean you edited the gameplay through soc editing?
While clever though, it looks like it needs a little tweaking if you can run off the edge and "grab" the ledge, unless that's what you were going for. Looks like it could get a little annoying though.
Will there be custom textures?
That was intentional. In the last version people spin dashed off of the stage continuously and rage quit D:
I'm going to try to make the levels look nicer. I just improved Final Destination. Can you point out the specific levels that look bad?
the bridges aren't floating on water, they all should be FOF, and the water has current on left direction, I didn't see them.
In this mod, the normal rings aren't nessesary, I think you can remove them. (The HUD too!)
I'm considering that, but i'm not sure. I never have been good with custom textures.
Whenever I make a custom texture it corrupts the file.
After so my backups disappears and the project dies D: