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SRB2: "Searching a name"

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Sa-x

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Presentation:
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This is a mod with my levels, made by me, it contains 4 levels, 2 are complete and 2 are in working mode, but i want to made others, and made a story mode with those.

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News:
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Level order (with the levels i have do)

ERZ Escape - Yellow Ruins - Radical Forest - Dark Forest (boss) - ??? - ??? - ??? - ??? (boss) - ??? - ???

Idea for the mod: Like shadow the hedgehog, but i can't made all that levels, and i need some stuff.

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What i have do (levels):
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Here there are some screenshots with a little description:

ERZ Escape Zone:

srb20160.png


srb20161.png


srb20162.png


srb20163.png


srb20164.png


This is the first level, after the battle, you have to evade from egg rock, this level is on progress: 75%

Yellow Ruins Zone:

srb20152.png


srb20153.png


srb20154.png


srb20155.png


This level has the Sand theme, i have get this idea playing prince of persia, this level is currently complete, but rarely i add something: 95%

Dark Forest Zone:

srb20156.png


srb20157.png


srb20158.png


srb20159.png


Do you remember about a little project with 3 halloween stages, well, i have add stage 2 to 1, and create only one stage, this stage is complete, and again here, i want to add something: 95%

Radical Forest Zone:

srb20165.png


srb20166.png


srb20167.png


srb20168.png


Looking those images, you have remember mystic realm stage? Well, this is a unfinished stage: 25%

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Credits:
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Levels by: Me

SEARCHING SOME PEOPLE CAN HELP ME MADING LEVELS!!!

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Download link:
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Not yet

Bye!!!
 
Last edited:
Use some more original textures. Most of the ones you used are too common.
 
It looks really nice. My only flaw is put Dark forest after Radical. It seems a bit better to have a Dark Forest last.
 
A level pack that begins with a climax? Wow, that's new.

Sand textures look pretty repetitive, and the leaf texture in Radical Forest looks really out of place when used on the ground, but beyond that I can't complain much yet. Cautiously optimistic for this one.
 
Yeah, Sa-x, can I use some of your ERZ Escape for my Egg Factory Zone(since I have absolutely no ideas; right now EFZ is exactly like your EEZ; I will change it though before I release it)?
 
Why should you always add them? They are generic and boring. Look at the official levels. They aren't used after THZ at all.


srb20009.png




And there also Crawla-like enemies in CEZ and ACZ. If placed really well Crawlas can add more to a challenge they just are boring when used poorly and too much.
 
I really like the screenshots for ERZ Escape Zone and Yellow Ruins Zone, Radical Forest looks alright and Dark Forest just looks strange, I think it's mostly the purple waterfalls.
 
And there also Crawla-like enemies in CEZ and ACZ. If placed really well Crawlas can add more to a challenge they just are boring when used poorly and too much.
Come on, that one crawla doesn't count. Additionally, I found it a stupid idea to put it there anyway. And those enemies in CEZ and ACZ just play similarly, but look better and suit the levels.
 
okk, i use other enemies. ok?
you have to wait at least a month, because i have to modify radical forest
because is crappy, and about erz escape, i have not much ideas...
 
It's fine to have crawlas in a level if you want to; they're the most basic enemies, and sometimes other enemies don't fit with the theme of the level. Like Lightspeed suggested, Aftermath would be a good name for this pack.
 
I have finally finish erz escape, and i have start a new place, rocky coast zone, it is like emerald coast srb2 official level race, same texture and level design

---------- Post added at 04:41 PM ---------- Previous post was at 04:40 PM ----------

i upload pics later, i release the link when all the 5 levels are ready
 
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