Contest entries have to be made for the contest. If it's already done, why don't you just submit it normally?hotdog003 said:I hope that the next contest is gonna be SP. That way, I can release Floodwater Forest!
Because they take a long time to make, and require many different things to be considered good (Multiple paths, secrets, different sets of enemies for different difficulties, etc.)saph said:I don't get why it's so difficult... what deters people? How come it's a challenge to make SP levels... good ones, I mean.
SS119: Ok we are starting a contest, to see who can make the best SP(Singleplayer/Co-op)level. The rules are as follows.
This month is a 3D remake of AIZ. (AIZ is Angel Island Zone)
1. Custom things are allowed now
2. You may not copy the level exactly, but you may use it for refrence.
3. Don't steal someone else's AIZ wad (if they made one before) and claim it as your own.
Ok, that's it for the rules remember this is a SP/Co-op Wad not a DM/Match, CTF, TAG, and Chaos Wad.
Entries must be in before March 5 at 10:00 PM EST (I think that may be 1:00 am GMT) send your submissions to ssj2gohan1111@hotmail.com
Whoever wins will most likely get their wad put into Srb2-S3K
(Furious Fox)Ritz, the problem would be in all of the maincfg lumps. They would affect every level in the pack, which could make things not play as they should. Also, last time Custom Textures were allowed, it took a long time to get the wad out, because some people's textures were overwriting other's. It also probably took a while to extract the textures from the original wad, and then re-add them to the pack. File size would also be an issue, since SP levels can get quite large.