Like I said, I'm still working on turbulence. The problem is that I can't have the running frames spawn the turbulence and move forward.Flame_the_hedgehog said:try making them closer together if you can, something like the Thok glide in SPmoves or try looking in the deadlypowers.wad, and look at the smoke trail behind your character when he/she is running
Lostgame said:If completed well, I will add this as a bonus level to replace SA Example in the Mac version of SRB2, while keeping SA example as another WAD in the main WAD, as a thanks for making such a neat mod.
*nods head*
Yeah, I noticed. Redownload it.Flame_the_hedgehog said:i like how you did the turbulence :D
cept i only found 1 problem...
the turbulence thing in the riders5net.soc seems to give consistency falures, when your going top speed on a turn or something, i dont know how that happened...
i'll try again
Not until the SOC is finally finished. Why do you think Draykon keeps updating them?GCFreak said:WOW!!! I like this. Anyway, if you want to make a race stage for this riders mod, do you put the SOC in the level WAD file?
Chaos Zero 64 said:Not until the SOC is finally finished. Why do you think Draykon keeps updating them?GCFreak said:WOW!!! I like this. Anyway, if you want to make a race stage for this riders mod, do you put the SOC in the level WAD file?