Okay, this topic is "retarted".
First, your spelling and grammar are abominable. It's just plain laughable to call people retards when you don't even know how to spell the word.
Second, your arrogant tone is absurd. "If you don't like my argument, you're wrong!" is not a valid argument, anywhere. This place is no exception.
Third, I think people here already know what the PSP is capable of. The thing is, no one here has one. If you look at the PSP vs. DS topic on Off-Topic, you'll note the poll numbers are majorly skewed towards the DS. More people own them, by far. In fact, I don't think any of the developers have one, so any PSP port would have to be done by someone else. It isn't like we don't know about the PSP. I'm pretty sure someone was interested in porting it. However, porting is slow work, so don't expect anything anytime soon. Let's not even MENTION how Sony keeps trying to put down homebrew development on the PSP every other day.
Internet capabilities and whatever your second point is trying to say aren't the limiting factors in making a port. Much more important is RAM. SRB2 requires a large amount of RAM for proper stability. Most video game consoles simply do not have the amount of RAM necessary to run SRB2. The PSP has 32 MB of RAM. SRB2 currently requires 40 MB of RAM to keep from crashing, if I recall. Personally, I use 64 MB of RAM when running SRB2. So, in order to port it, a LOT of work would have to be done in order to get the RAM footprint small enough to fit on the PSP's hardware.
That's the reality of it. Get your head out of your own little world, and read the forum rules. Failure to do so will result in a ban. You have been warned.
Lock.