Well since I can't post screenshots I can't really prove any work but I'll try
The first thing is Charcter Wad Desighn:
Extra Values
It's a fact these are going to be in there
Ringslinger = (1/0)
RingThing = (Thing #) (The thing you throw)
GodPlayer + (1/0) (The most overpowered player abillity: It activates god mode)
AllowSuper = (1/0) (This allows the player to be super in any gametype)
In progress for attempting
The more weapon rings:Homing,(Follows a player like a deton) Remote, (Sticks to a surface untill player presses fire again then it explodes), and
Ultimate (Costs all 7 chaos emralds giveing you the ability to throw 7 rings that act like all other weapon rings)
Player Frames
Lowercase z (Grinding)
The save game system now has extra slots and it acts like the old 1.09.4A's Save game system
Bots
Yep you just read the word BOTS
Attemting
Getting them to work in the game
Get them to follow you
Get them to attack enemeys
Get them there own life meter
Get them there own rings and score meters
Make them spread out and cover areas in special stages
Gametypes
Capture The flag 3-way
Adds a 3rd flag (Orange)
Capture the flag 4-way
Adds 2 flags (Orange and grey)
Capture the flag (New rules)
By these rules you instead of having your flag in one spot you hide it
Chaos
Enemys spawn you kill them
Sonic adventure
Adds lightdash, homing attack,Grinding,and powerups also freecam is forced
Boss battle
This is a time attack where you fight the bosses to see who can win the fastest in a time limit(excluding the Egg capsle)
Compatible Levels(That are completed)
Green Flower Zone Act 3 - Egg mobile (1:50)
Thecno Hill Zone Act 3 - Egg slimer ( 2:00)
Deep Sea Zone Act 3 - Sea Egg (4:00)
EggRock Zone Act 3 - Brak/Black Eggman ( 10:00)
Mario Koopa Blast Act 3 - (Ending only) - King Bowser (0:40)
Green Hieghts Zone Act 3 - Egg crusher (10:00)
Skill levels
Cakewalk mode Less enemys lots of rings you bounce out of death pits special Damge effects don't harm you and all enmeys have 1 hit and bosses have 4
Skill Easy Less enemys
Skill Normal Same as Srb2's current version
Skill Hard Less rings more enemys
Skill Very hard Less rings all enemys take 3 hits to kill bosses take 12
Skill Ultment No rings All enemys take 8 hits to kill bosses take 24
Skill Hero No rings all enemys are assourted to bosses (Crawlas =
Eggmobiles EggKnights = Brak Eggmen)
Skill Revrse Same as Soviet Russia from Srb2Jte.
Levels
Coustum levels will also be in this pack to prove my work here are the level headers
NOTE: Green Hieghts 1 is in 2-d but one part is in 3-d so thats why it dosen't say it's in 2-d
Colors
Black
I need Help to find a C++ program
The first thing is Charcter Wad Desighn:
Extra Values
It's a fact these are going to be in there
Ringslinger = (1/0)
RingThing = (Thing #) (The thing you throw)
GodPlayer + (1/0) (The most overpowered player abillity: It activates god mode)
AllowSuper = (1/0) (This allows the player to be super in any gametype)
In progress for attempting
The more weapon rings:Homing,(Follows a player like a deton) Remote, (Sticks to a surface untill player presses fire again then it explodes), and
Ultimate (Costs all 7 chaos emralds giveing you the ability to throw 7 rings that act like all other weapon rings)
Player Frames
Lowercase z (Grinding)
The save game system now has extra slots and it acts like the old 1.09.4A's Save game system
Bots
Yep you just read the word BOTS
Attemting
Getting them to work in the game
Get them to follow you
Get them to attack enemeys
Get them there own life meter
Get them there own rings and score meters
Make them spread out and cover areas in special stages
Gametypes
Capture The flag 3-way
Adds a 3rd flag (Orange)
Capture the flag 4-way
Adds 2 flags (Orange and grey)
Capture the flag (New rules)
By these rules you instead of having your flag in one spot you hide it
Chaos
Enemys spawn you kill them
Sonic adventure
Adds lightdash, homing attack,Grinding,and powerups also freecam is forced
Boss battle
This is a time attack where you fight the bosses to see who can win the fastest in a time limit(excluding the Egg capsle)
Compatible Levels(That are completed)
Green Flower Zone Act 3 - Egg mobile (1:50)
Thecno Hill Zone Act 3 - Egg slimer ( 2:00)
Deep Sea Zone Act 3 - Sea Egg (4:00)
EggRock Zone Act 3 - Brak/Black Eggman ( 10:00)
Mario Koopa Blast Act 3 - (Ending only) - King Bowser (0:40)
Green Hieghts Zone Act 3 - Egg crusher (10:00)
Skill levels
Cakewalk mode Less enemys lots of rings you bounce out of death pits special Damge effects don't harm you and all enmeys have 1 hit and bosses have 4
Skill Easy Less enemys
Skill Normal Same as Srb2's current version
Skill Hard Less rings more enemys
Skill Very hard Less rings all enemys take 3 hits to kill bosses take 12
Skill Ultment No rings All enemys take 8 hits to kill bosses take 24
Skill Hero No rings all enemys are assourted to bosses (Crawlas =
Eggmobiles EggKnights = Brak Eggmen)
Skill Revrse Same as Soviet Russia from Srb2Jte.
Levels
Coustum levels will also be in this pack to prove my work here are the level headers
Code:
Level 1
Levelname = Green Heights
Skynum = 1
musicslot = 6
nextlevel = 2
typeoflevel = 4099
Act = 1
Level 2
Levelname = Green Heights
Skynum = 1
musicslot = 6
nextlevel = 3
typeoflevel = 4099
Act = 2
Level 3
Levelname = Green Heights
Skynum = 1
musicslot = 12
nextlevel = 4
typeoflevel = 4099
Act = 3
Level 70
Levelname = Rocky Mountain Race
Skynum = 13
Musicslot = 139
Typeoflevel = 514
nextlevel = 71
Level 60
Levelname = Hidesafe Hill
Skynum = 1
Musicslot = 130
Typeoflevel = 8
nextlevel = 61
NOTE: Green Hieghts 1 is in 2-d but one part is in 3-d so thats why it dosen't say it's in 2-d
Colors
Black
I need Help to find a C++ program