Lately I've noticed SRB2DB 3D mode acting up with say FoFs. I'd try to change the height of one and it'd change the number but visually it would not change unless I rebooted 3D mode and sometimes it'd change the height of a surrounding sector instead, after rebooting 3D mode. Then with the exact same "broken" FoF if you tried to change the flats or textures it'd place a white texture instead of the correct texture until you rebooted 3D mode all other FoFs nearby would change just fine. When I delete the sector where the FoF was supposed to be it'd just make the NEXT numbered sector break.
Anyone have this issue? I'm using Windows 7.
Anyone have this issue? I'm using Windows 7.
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