Is it really complicated to fill in two or three steps? Just right-click the linedef, go to it's textures, and stick the code in the top-left linedef. Is it really that hard? Are you sure you tagged the sector you want colored with the colormap?
Is it really complicated to fill in two or three steps? Just right-click the linedef, go to it's textures, and stick the code in the top-left linedef. Is it really that hard? Are you sure you tagged the sector you want colored with the colormap?
Thanks! Well, people are always saying ,,complicated" first, then it's easy! I finally did it! ^^
EDIT: I was now finally able to make a ,,nasty goop" pool!
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