sonicfreak94
Member
"A program can be an idiot? Who knew!"
I checked the wiki and found nothing on this, but heres my problem. Lets say theres a sector connected to another sector that I no longer need. If I delete the sector, the other sector still thinks it's there, right? Now if I were to change the back side of the lindef to another the sector surrounding those two-one of which were deleted- and saved it, I would get a node building error, and the wad gets corrupted. If I were to test it in game, the game says "The map has no sectors". It's really annoying. I don't have a screen right now though.
Is there any possible way to fix this?
I checked the wiki and found nothing on this, but heres my problem. Lets say theres a sector connected to another sector that I no longer need. If I delete the sector, the other sector still thinks it's there, right? Now if I were to change the back side of the lindef to another the sector surrounding those two-one of which were deleted- and saved it, I would get a node building error, and the wad gets corrupted. If I were to test it in game, the game says "The map has no sectors". It's really annoying. I don't have a screen right now though.
Is there any possible way to fix this?