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The special stage textures do no not fit, I cannot even tell what they are suppose to be and there needs to be more texture variation overall, it is lacking in visual.
As far as the level itself, the screenshots are doing no justice, the level looks like it need a lot more work.
It's severely needing more space in the areas. There's too many pillars and the areas in general are too small. Add things in the background to make it look less like boring, empty space, and add more texture variation.
Yeah, the columns are too close together and there is too much empty space. You should really work on improving what you already have before showing us little new thing you are adding, they can be shown when a lot improvement is done to everything you showed show plus bit extra.
I'm sorry, but so far this is very bad level designing. Unless you've just began on it and started showing pictures of just shortly-worked-on parts of the level. Advice: For quicksand or soft sand, do not put a random tree in it. The level is supposed to feel like a desert... unless you're trying to change the look and design of the level as the player(s) advances. If I knew how to make levels correctly with Doom or whatever with correct files and everything, I'd be working like crazy trying to impress this community.
I love how Brawl just goes in and out of this thread, posting horrible screenshots and not saying a word about the comments made or improving in any way. Seriously, all I see is yellow. No u
Well, I do like the first of those two new screenshots a little...but yeah, Brawl, what are you going to do about all these suggestions and criticisms?
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