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Yes, I was planning to make a SMB mod. It would be pretty easy, too.
1.) Replace the Sonic sprites with ripped SMB Jr. sprites
2.) Decrease Sonic's max, acceleration and deceleration speeds
3.) Make all the levels just floating in the sky
And that's it, besides making new levels. Beta1.wad is actually pretty good, and I'll try to help you out when I get time off of TNAoStH and SPMoves.
think about it, you could make levels that are of a 2d nature, but add some depth to it. it would be like having the 2d SRB2 levels, but being able to move in more directions.
think about it, you could make levels that are of a 2d nature, but add some depth to it. it would be like having the 2d SRB2 levels, but being able to move in more directions.
think about it, you could make levels that are of a 2d nature, but add some depth to it. it would be like having the 2d SRB2 levels, but being able to move in more directions.
Has anyone heard of the Linedef Executor 'Camera Scanner'? I'd post a link to it, but a441 world is down at the moment.
I was meaning to put it in that bendy thing to rotate the camera so that you only had to press 'up', but it's broken in 1.08.
We could use the camera scanner to decrease the distance, or change the rotation of the camera so that when you run behind something, then that camera scanner would take over so you could still see the player.
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