Knuckles MetalMind
Member
Do a level like the 1player ones and then talk about it... Making a multiplayer level is a lot easier than making a 1player one!!!
a441 said:I don't like level-specific stuff in the code. It gives THE AUTHORS unfair advantages in building levels. The crazy THZ2 button is a good example. Eventually, the linedef executor will be able to make that kind of effect (and much much more), so add-on level makers can have their own crazy buttons.
That's a lot of damning. O_oMegasonic101/SRB2 said:?! Mystic, lot's of us use DCK, and can make gigantic levels too! Making new texture sets is pretty damn easy, and if you ever need any help on the textures, just ask, damnit!
a441 said:SRB2, if making texture sets is easy for you, make some! My artistic ability is nonexistent, so I can't draw decent textures, no matter how hard I try.
Besides, since the old Sonic games are 2D instead of 3D, all you can get from them is wall textures. Some of those wall textures will also work on floors and ceilings, but not all.
BlazeHedgehog said:I think it looks awful. Very amateurist and extremely boring to look at. Also makes it look plain confusing; you easily get lost. Considering the good design of everything else in SRB2, having lame texture work is something that dissapoints me.