SRB2 32X port lagging on my emulator

Akemi67

chaos control
Hi! Recently SSNtails ported SRB2 v2.2 for 32x, I was too hyped to play this in my emulator because my phone didn't run SRB2 android for some reason that I don't know. But when the zone starts the game has a HORRIBLE lag and turns it unplayable. Any help?
 

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Hi! Recently SSNtails ported SRB2 v2.2 for 32x, I was too hyped to play this in my emulator because my phone didn't run SRB2 android for some reason that I don't know. But when the zone starts the game has a HORRIBLE lag and turns it unplayable. Any help?
Your device probably doesn't have enough power to emulate 32X games. There isn't much you can do, but i'd suggest changing the emulator you're using to see if performance improves.
 
Yeah, but they didn't tell us which emulator they were using, so that's why I suggested changing the emulator
It's very unlikely to be Kega. There's on screen buttons, which are things Kega Fusion doesn't have.

Also, this sub-forum isn't for troubleshooting anything other than vanilla SRB2.
 
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It's very unlikely to be Kega. There's on screen buttons, which are things Kega Fusion doesn't have.

Also, this sub-forum isn't for troubleshooting anything other than vanilla SRB2.
For the second time: Yeah, that's why I suggested changing the emulator.
 
Ok, I'm using PicoDrive bc there's no 32x emulators for Android, I want to know SSNtails have discord or other social media to me suggest him to fix these bugs/error on the full version, or make a patch.
 
Ok, I'm using PicoDrive bc there's no 32x emulators for Android, I want to know SSNtails have discord or other social media to me suggest him to fix these bugs/error on the full version, or make a patch.
The issue likely isn't with SRB32x.
32x support just isn't very good on Picodrive.
I'm afraid you're out of luck unless there's an Android Genesis emulator with decent 32x support.
 
Your device probably doesn't have enough power to emulate 32X games. There isn't much you can do, but i'd suggest changing the emulator you're using to see if performance improves.
Like Leo said, it was never meant to be played on PicoDrive, and I'm pretty sure SSN Tails (the goat) updated it for PicoDrive support
 

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