Mr Beagle
Member
First off, the file.
The bug, a commit between the first and second prerelease broke the rendering of alpha textures when using the intangible, translucent FOF type. The parts of the texture that are supposed to be completely opaque are partially transparent instead (in OpenGL, software rendering is even worse with transparency not working at all on the planes).
MAP01
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www.mediafire.com
The bug, a commit between the first and second prerelease broke the rendering of alpha textures when using the intangible, translucent FOF type. The parts of the texture that are supposed to be completely opaque are partially transparent instead (in OpenGL, software rendering is even worse with transparency not working at all on the planes).