light the elementa said:Best Sonic game i've ever played so far. Good job! I like the upside down and sliding features.
I'll Begin said:There are bigger things than SRB2, you know.
Also, the internet's gonna die in 2010 anyway. Read more Death By Pixel.
Some people do. :/Gemmys Princess said:What do you mean? That sounds nonsense. I don't beleive in that stupid Death by Pixel.
Karuno said:MITH, SRB2 Riders used a special code for 2D - 3D transitions. It doesn't currently exist in srb2, they created it themselves.
Karuno said:MITH, SRB2 Riders used a special code for 2D - 3D transitions. It doesn't currently exist in srb2, they created it themselves.
no, it is the other way around, I backported the 2D - 3D code from 1.1 to SRB2 DOOM, from there, yea...Karuno said:MITH, SRB2 Riders used a special code for 2D - 3D transitions. It doesn't currently exist in srb2, they created it themselves.
Waterslides are obviously semi-hardcoded in 1.1. Rather than using many linedef effects and executors, you just whack a waterslide linedef in your map and BAM!GemEarthBrandon said:There is something I don't understand about the waterslides. If you look at the video, the water dosen't splash. When I made waterslides, splash splash splash is everywhere.
They were in there? What time did the timer say when you got to the point where you saw them?GemEarthBrandon said:I'm surprised no one didn't noticed the FOFs moving sideways.