hotdog003 said:
That looks interesting, SSN.
Also, I can't get the A_CustomPower function to work right. I set the reactiontime property of the thing to my power, but then it won't work.
You're setting reactiontime to a number, right? You use this list, with pw_invulnerability equaling 0:
pw_invulnerability,
pw_sneakers,
pw_flashing,
pw_blueshield, // blue shield
pw_redshield, // red shield
pw_tailsfly, // tails flying
pw_underwater, // underwater timer
pw_spacetime, // In space, no one can hear you spin!
pw_extralife, // Extra Life timer
pw_yellowshield, // yellow shield
pw_blackshield, // black shield
pw_greenshield, // green shield
pw_super, // Are you super?
// Mario-specific
pw_fireflower,
// New Multiplayer Weapons
pw_homingring,
pw_railring,
pw_infinityring,
pw_automaticring,
pw_explosionring,
// NiGHTS powerups
pw_superparaloop,
pw_nightshelper,
I KNEW there was a MM mode in here...
Actually, there isn't. This program is kinda old. Notice how "checkpoint racing" is also listed.
However, you may have noticed a lot of textures from Rockman & Forte in srb2.srb ... these were for a DM map I was making that I never finished because it ended up being really stupid.