Chipjam
#1 popple fan, blurts out weird shit on accident
look! its the 9999th sonic parody ever!
but yknow its a woman this time!! TOTALLY DIFFERENT!
anyways, all jokes aside, her moveset is as follows:
Jump+Jump: Speed Slam
Similarly to the Agility Thok in FXCell, you get sent rocketing downwards and when you land, you get sent up decently higher than your regular jump (im making it amy's jump height), the difference lies on the fact that the move always behaves this way (so you cant just lightly tap for a jumpthok, or stop holding jump at the last moment to not get the bouncing part). oh and on an unrelated note: it adds 10 speed to whatever speed you are at.
Jump+Spin: Flying Kick
its like a double jump, but it gets more powerful the faster you go! the flying kick height limit is regular tail bounce level (at max speed shoes), and a minimum of knuckles' jump height (while standing still).
though shes not getting dashmode, as i believe it wouldnt benefit her much and would just make her unecessarily too fast.
sprite progress is not very great, i never sprited before and im just throwing random stuff at the wall until something sticks :P
but id say its way better than learning lua or anything else atleast lol so meh
Note: these are only 8 of the 20-or-so sprites i made, and theyre all subject to change as development goes on (specially that a3a7 sprite. ew.)
and by the way, ive already got a coder friend luckily, so atleast i wont have to worry about that lolz
but yknow its a woman this time!! TOTALLY DIFFERENT!
anyways, all jokes aside, her moveset is as follows:
Jump+Jump: Speed Slam
Similarly to the Agility Thok in FXCell, you get sent rocketing downwards and when you land, you get sent up decently higher than your regular jump (im making it amy's jump height), the difference lies on the fact that the move always behaves this way (so you cant just lightly tap for a jumpthok, or stop holding jump at the last moment to not get the bouncing part). oh and on an unrelated note: it adds 10 speed to whatever speed you are at.
Jump+Spin: Flying Kick
its like a double jump, but it gets more powerful the faster you go! the flying kick height limit is regular tail bounce level (at max speed shoes), and a minimum of knuckles' jump height (while standing still).
though shes not getting dashmode, as i believe it wouldnt benefit her much and would just make her unecessarily too fast.
sprite progress is not very great, i never sprited before and im just throwing random stuff at the wall until something sticks :P
but id say its way better than learning lua or anything else atleast lol so meh
Note: these are only 8 of the 20-or-so sprites i made, and theyre all subject to change as development goes on (specially that a3a7 sprite. ew.)
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and by the way, ive already got a coder friend luckily, so atleast i wont have to worry about that lolz