Segmint
Member
Ok, I've been working on a special stage concept that I will be using in a mod I'm making for SRB2, but sadly...
No progress will be shown anywhere on any forum, and only on my website, coming soon, don't ask for it. So DO NOT GET YOUR HOPES UP, NOT THAT YOU WILL, but whatever.
I need some help with it.
Screenshots:
OpenGL - The start
The plant scenery I tried to add... It works, but I don't like how it looks. It has multiple frames for the sides, but that doesnt make it look any more normal than it does now.
A closeup of the rock formation, which I made before the tree.
Yes, I will do the fade-out effect for the tree as well, but I'll do that later...
(Yes, I notice the redwall, I'll fix it some other time also >_<)
A zoom-tube river I made WITHOUT THE ZOOM TUBE WIZARD (lol @ wadauthor)
That's just the beginning, but it isn't long. Remember, this is just a concept, which is going into my mod as a practice level, because most of the stages will be... different than what you see in SRB2.
It's a kind of Sonic-and-the-Secret-Rings-esque thing. It's only the basics. I've drawn two of the others on paper, and they're pretty long, but I feel like it could be longer.
Any advice would be nice, like:
- What I could add (3D or two-dimentional scenery, because bushes and flowers just don't cut it)
- What I could do to make it lengthier(word?)
- What I could improve on
- Etc.
The wads:
meh22x.wad - The level
plant.wad - The plant scenery and SOC
textures.wad - The textures I added (there are a lot more, and I have over 8000 seemless textures, do not ask for them, and what other ones you get in this are a bonus, enjoy them >_>)
It would be wonderful if you could help...
Final comments -
The reason the end is so dull, is because I finished the structure, and I was just adding the scenery...
The end is broken in this one, as I use SRB2 Doom Builder for items and selecting sectors that were too small to select. Besides that, Wad Author does the job, and does it well.
One last thing, I got 15:42 on GFZ 1... I was wondering... is that a good time?
No progress will be shown anywhere on any forum, and only on my website, coming soon, don't ask for it. So DO NOT GET YOUR HOPES UP, NOT THAT YOU WILL, but whatever.
I need some help with it.
Screenshots:
OpenGL - The start
The plant scenery I tried to add... It works, but I don't like how it looks. It has multiple frames for the sides, but that doesnt make it look any more normal than it does now.
A closeup of the rock formation, which I made before the tree.
Yes, I will do the fade-out effect for the tree as well, but I'll do that later...
(Yes, I notice the redwall, I'll fix it some other time also >_<)
A zoom-tube river I made WITHOUT THE ZOOM TUBE WIZARD (lol @ wadauthor)
That's just the beginning, but it isn't long. Remember, this is just a concept, which is going into my mod as a practice level, because most of the stages will be... different than what you see in SRB2.
It's a kind of Sonic-and-the-Secret-Rings-esque thing. It's only the basics. I've drawn two of the others on paper, and they're pretty long, but I feel like it could be longer.
Any advice would be nice, like:
- What I could add (3D or two-dimentional scenery, because bushes and flowers just don't cut it)
- What I could do to make it lengthier(word?)
- What I could improve on
- Etc.
The wads:
meh22x.wad - The level
plant.wad - The plant scenery and SOC
textures.wad - The textures I added (there are a lot more, and I have over 8000 seemless textures, do not ask for them, and what other ones you get in this are a bonus, enjoy them >_>)
It would be wonderful if you could help...
Final comments -
The reason the end is so dull, is because I finished the structure, and I was just adding the scenery...
The end is broken in this one, as I use SRB2 Doom Builder for items and selecting sectors that were too small to select. Besides that, Wad Author does the job, and does it well.
One last thing, I got 15:42 on GFZ 1... I was wondering... is that a good time?