WhiteRose
Member
I hope this isn't considered trolling or whatever, but I see a few mods around this forum that look great but are in violation of the license that the doom-legacy code is under. SRB2 itself is NOT in violation at all, however.
The official Doom Legacy site at http://legacy.newdoom.com/downloads.php#source indicates that the code is under the GNU General Public License version 2.0. Section 3 states this:
Option A is easily fulfilled by simply including the source with the download, just like the official SRB2 package does.
The reason I'm asking for this is because a Windows exe file does NOT fulfill this part of the license. Also, not everyone uses Windows, and some of your modifications are likely to work on my Linux machines if I just compile the source. I really don't mean to cause a controversy, but is it really that hard to include the source with your mods? I'd really appreciate that. And if not for me, know that it's technically illegal to distribute it without the source code.
I don't mean to offend anyone personally. Practically everything I use on my own computer is under this license, and I just wanted to point this out to avoid legal issues (not that there would be any, but it doesn't hurt to cover yourselves by simply including the source).
And again, I do like the ability to run the official SRB2 on my Linux computer natively. ^^ Keep up the great work, people! The wads I've tried (and I've tried a lot of them already) are outstanding and loads of fun!
And anyone who wants a Linux tester--I'm very willing to help out. I can tell you if your mod is Linux-compatible if I can see the source to compile it on my computer. ^^ I like stress-testing games.
EDIT: Changed the title to be less accusatory, since that was never my intent.
And I still am offering to help--if anyone wants me to play around with this on Linux, just get in touch with me.
The official Doom Legacy site at http://legacy.newdoom.com/downloads.php#source indicates that the code is under the GNU General Public License version 2.0. Section 3 states this:
The original version of SRB2 fulfills this by including the source code with the download.3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
Option A is easily fulfilled by simply including the source with the download, just like the official SRB2 package does.
The reason I'm asking for this is because a Windows exe file does NOT fulfill this part of the license. Also, not everyone uses Windows, and some of your modifications are likely to work on my Linux machines if I just compile the source. I really don't mean to cause a controversy, but is it really that hard to include the source with your mods? I'd really appreciate that. And if not for me, know that it's technically illegal to distribute it without the source code.
I don't mean to offend anyone personally. Practically everything I use on my own computer is under this license, and I just wanted to point this out to avoid legal issues (not that there would be any, but it doesn't hurt to cover yourselves by simply including the source).
And again, I do like the ability to run the official SRB2 on my Linux computer natively. ^^ Keep up the great work, people! The wads I've tried (and I've tried a lot of them already) are outstanding and loads of fun!
And anyone who wants a Linux tester--I'm very willing to help out. I can tell you if your mod is Linux-compatible if I can see the source to compile it on my computer. ^^ I like stress-testing games.
EDIT: Changed the title to be less accusatory, since that was never my intent.
And I still am offering to help--if anyone wants me to play around with this on Linux, just get in touch with me.