Doom was ported to the Super Nintendo using the Super FX-2 chip. It also used a custom graphics engine called NRage/Reality Engine, but the engine acted just like the Doom engine. Can you imagine if Sonic Robo Blast 2 could be ported to the Super Nintendo? If a game like this had been available at the SNES launch, the N64 might never have been thought necessary. But I wonder if it would even be possible. If the Super Nintendo could run Doom, I would think it could run at least parts of Sonic Robo Blast 2. I assume Sonic Robo Blast 2 is a bigger game, but are there any other things that couldn't work? Would it be a problem that there is no ceiling in Sonic? What are your thoughts?