The footage of SM that we have obviously isn't the actual game, but instead a decently impressive mock-up for 1995(?). The actual game would've likely made usage of models turned into pre-rendered sprites (i.e DKC), that or it would've used 3D-angled sprites. As for the mock-up we have, it's probably highly compressed models
Somehow it was models.im thinking models. but sprites HAVE shown up over the years. what are your thoughts?
but wouldnt it be working on a 32x? unless tech demos arent based on what system they were thinking of...
Not necessarily. If it's a "proof of concept" and not a tech demo specifically, it doesn't have to be running on target hardware as long as it conforms roughly to that hardware's capabilities. and IIRC the Sonic Mars videos floating around are just a non-playable animation made on a computer by the devs to illustrate their concept, not a playable tech demo running on real hardware.
well, i knew that. and with a little research it was running on a amiga. that, i didnt know.
according to Sonic retro
i think they found only concept artwork and the developers never did any sprites or models at this point
yeah, but thats for the TECH DEMO. not the real game.You're wrong!
https://www.models-resource.com/saturn/sonicxtreme/model/28255/
This is the model of TechMars demo! (Sonic Mars)
yeah, but thats for the TECH DEMO. not the real game.