Well, one day I decided that I was going to experiment with colormaps and lighting. Before you is the result.
This map is equipped with a dancing stage, a disco ball, and enough flashing lights to make this map come with an epilepsy warning. You must use the lighting to your advantage to hide from the rail-snipers. Darkness is your friend...
This is a Rail/Bomb map with two spawns of each, alternating in the map's corners. All players will want to make sure they don't stay too long out in the open, as they feel like being filled full of holes with rail-bomb shrapnel.
*NOTE* This map replaces MAP95 (Midnight Abyss Zone) *NOTE*
Screenshot:
Across the dance floor:
No... there are no more screenshots...
*Known Issue* The lights do not flash in OpenGL. I changed to an animated flat to give the illusion of "flashing" in OpenGL. For the full lighting experience of the map, I suggest you play in Software using SRB2WIN, or use PrettySRB2/SRB2JTE in OpenGL.
*NOTE* Lighting is currently at 128 across the map. Please answer the poll above and tell me what you think about it.
Download Link:
http://www.sendspace.com/file/ww88q0
As usual, suggestions/comments are greatly appreciated.
Happy Hunting!
This map is equipped with a dancing stage, a disco ball, and enough flashing lights to make this map come with an epilepsy warning. You must use the lighting to your advantage to hide from the rail-snipers. Darkness is your friend...
This is a Rail/Bomb map with two spawns of each, alternating in the map's corners. All players will want to make sure they don't stay too long out in the open, as they feel like being filled full of holes with rail-bomb shrapnel.
*NOTE* This map replaces MAP95 (Midnight Abyss Zone) *NOTE*
Screenshot:
Across the dance floor:
No... there are no more screenshots...
*Known Issue* The lights do not flash in OpenGL. I changed to an animated flat to give the illusion of "flashing" in OpenGL. For the full lighting experience of the map, I suggest you play in Software using SRB2WIN, or use PrettySRB2/SRB2JTE in OpenGL.
*NOTE* Lighting is currently at 128 across the map. Please answer the poll above and tell me what you think about it.
Download Link:
http://www.sendspace.com/file/ww88q0
As usual, suggestions/comments are greatly appreciated.
Happy Hunting!