Based of of Kirby: Air Ride.
Current Features:
1. Charging works like in Kirby: Air Ride. (Hold and release Spindash)
2. Falling from the sky like in Kirby: Air Ride. (Press Spindash, while in air.)
3. Jump being disabled.
4. Killing enemies/getting items from far away while charging.
Planning to add, in order of priority:
1. Correctly working floating 16 units above the ground. (This is removed right now, because it doesn't work)
2. Different stars.
3. Copy abilities.
4. Flying.
5. Levels.
6. Charecters.
Bugs:
1. Charging is buggy near walls.
2. When you release the charge button, unless you are holding forward, you stop immediatly.
Questions:
1. How to make it so you don't have to hold forward? (See Bug 2)
2. Where is the wall collision code?
Downloads:
1. http://kpenguin2000.googlepages.com/SonicAirRide.exe (EXE)
2. http://kpenguin2000.googlepages.com/SonicAirRide.zip (Source)
Current Features:
1. Charging works like in Kirby: Air Ride. (Hold and release Spindash)
2. Falling from the sky like in Kirby: Air Ride. (Press Spindash, while in air.)
3. Jump being disabled.
4. Killing enemies/getting items from far away while charging.
Planning to add, in order of priority:
1. Correctly working floating 16 units above the ground. (This is removed right now, because it doesn't work)
2. Different stars.
3. Copy abilities.
4. Flying.
5. Levels.
6. Charecters.
Bugs:
1. Charging is buggy near walls.
2. When you release the charge button, unless you are holding forward, you stop immediatly.
Questions:
1. How to make it so you don't have to hold forward? (See Bug 2)
2. Where is the wall collision code?
Downloads:
1. http://kpenguin2000.googlepages.com/SonicAirRide.exe (EXE)
2. http://kpenguin2000.googlepages.com/SonicAirRide.zip (Source)